Loader Mech

Render

Render

Alternate Render

Alternate Render

Wireframe + AO render

Wireframe + AO render

Substance Painter screenshot front

Substance Painter screenshot front

Substance Painter screenshot back

Substance Painter screenshot back

Legally distinct rhino

Legally distinct rhino

Articulation and hydraulics animation test

Revolver action animation test

Concept sketches + Pilot concept

Concept sketches + Pilot concept

Render composition concepts

Render composition concepts

A mecha traditionally used for loading cargo, repurposed after its pilot found a new job as a mercenary.

Modeled in Maya, textured in Substance 3D Painter, and rendered using Arnold in Maya, then cleaned up in Photoshop by myself over the course of 3 months. I wanted to create something in the same vein as that loader mech in Aliens, but in the setting of something like Cyberpunk or Metal Gear Solid. I'm still particularly proud of how I was able to make it articulate properly with hydraulics in the knees and elbows.