Suzanna Freund
Suzanna Freund
3D Environment and Character artist
Redmond, WA, United States

3D artist specialized in modeling and texturing environments and characters for games. I also enjoy illustrating, rigging, and animating.

I have experience managing art production pipeline and quality assurance on a team of 6 artists, and employment as an aide in teaching Autodesk Maya and Substance 3D Painter to students at DigiPen Institute of Technology.

I will have graduated from DigiPen in April of 2025 with a Bachelor's of FIne Arts in Digital Art and Animation.

Resume PDF

Skills

3D ModelingDigital SculptingPBR TexturingRiggingSketchingIllustration3D Animation2D Animation

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Spine 2D
Spine 2D