My work for the DigiPen student game: Goosthetic. (Now on Steam!) I was brought onto this project during the last third of its development, the time for the most work to be done on polishing the game's visuals.
Here is the game: https://store.steampowered.com/app/3573020/Goosthetic/
The two rooms in the first half of the video: the tower and the store, I designed and set-dressed the layouts for myself. The remaining rooms shown were already created by other team members, but mostly free of any props or texturing. The final sewage pit, I redid the lighting for. The set of props shown at the end of the video are all of the original assets I created for the game.
Credit to Maxwell Robertson, Eli Hendricks, Quinn Waggoner, Sophia Baldeon, and Braden Swan for the creation and placement of many assets used in the environment. Also to Caleb Starr-Criss and Ryan Peterson for level design and some set dressing.